#include <swlocale.h>
Public Methods | |
| SWLocale (const char *ifilename) | |
| virtual | ~SWLocale () |
| virtual const char* | getName () |
| This function is used to get the name of the languages which this object is handling. More... | |
| virtual const char* | getDescription () |
| virtual const char* | translate (const char *text) |
| virtual SWLocale& | operator+= (SWLocale &addFrom) |
| virtual const struct abbrev* | getBookAbbrevs () |
| virtual void | getBooks (char **iBMAX, struct sbook ***ibooks) |
Private Attributes | |
| LookupMap | lookupTable |
| SWConfig* | localeSource |
| char* | name |
| char* | description |
| struct abbrev* | bookAbbrevs |
| char* | BMAX |
| struct sbook** | books |
Every language supported by Sword has one SWLocale object, get the name of the Language using
Definition at line 44 of file swlocale.h.
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This function is used to get the name of the languages which this object is handling.
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1.2.6 written by Dimitri van Heesch,
© 1997-2001